Mutant Year: Zero - Loupocalypse! Session 2, played March 31, 2017 at Heroes
Starring …Sam as En the Enforcer, Man-Beast. Thinks Shithead is decent because he tooks one of En's punches (buddy). Thinks Mohammed is wonderful and one day will be his. Hates the fixer Milix who he thinks stole his grub. Needs to protect the chronicaller Astrina, who you secretly desire. Big dream is to find Eden. Kyle as Mohammed the Stalker, Flamebreather. Think Shithead is useful (buddy). Thinks En is silly. Hates the stalker Yossan because he went deeper into the zone. Protects the Gearhead Pontiac. Big dream is to find a new sanctuary away from the Ark. Tom as Shithead the Slave, Corpse-eater. En is his ticket to freedom (buddy). Doesn't trust Mohammed. Thinks he is manipulating him. Envy's Mubba, Maximon's enforcer. Hates the Chronicaller Astrina. Owned by Marlotte. Big dream is freedom.
The PCs work on the barricade that was begun in session 1. They scavenge from the car field for parts to use in the barricade. En the Enforcer gets six successes with force and Shithead gets three successes. The two of them carry an entire van chassis back to serve as the lynchpin of the barricade, impressing the rest of the ark. The barricade is completed, increasing the Ark's warfare rating by +5.
They decide to continue scavenging from the car field. When they return, they realize they are not alone. Shithead can sense that someone is lurking in the wreckage nearby. He swings his bat against a car hood and yells out a threat. It works: three zone ghouls take off running out of the car field, fleeing west. The PCs pursue them. En is the fastest and catches the slowest zone ghoul. The two other zone ghouls stop and shoot their slingshots in support. Shithead catches up and joins the melee. Mohammed fires his rifle. They kill two of the zone ghouls and wound the third. En suffers a serious wound - a sprained ankle (-1 to move and sneak for 3 days). They loot the zone ghouls of their weapons, and Mohammed takes a satchel full of engine parts that they zone ghouls looted from the car field. This is interesting because the people of the ark only loot car parts that can be used as raw materials to build things: nobody in the ark knows how to make a car work. The parts taken by the zone ghouls imply that they know how engines work.
They return to the ark with the wounded zone ghoul. When questioned, the zone ghoul says that they were searching for items to barter with the Helldrivers. The bosses argue about what to do with the zone ghoul. The mutants of the ark are already worried about the animal towers knowing about the ark. They kill the remaining zone ghoul and hide the bodies by sinking them with weights in the river.
Mohammed wants to explore the lights across the river, so they leave the ark again and head west. They realize that they will be easily spotted on the bridge during the day, and decide to wait to cross at night. While they are near the ramp to the bridge, they see a group of strangers driving past on motorcycles, heading east. The motorcycle riders don't notice them.
While waiting for dark, they explore further west into the area of high skyscrapers. They approach a huge obelisk-like building. They encounter zone wasps. The sting of the zone wasps causes confusion in addition to wounds. Mohammed initially flees into a nearby building, leaving the other two to fight the zone wasps without him. En and Shithead retreat into the obelisk, but they are fighting a losing battle against the swarm. Mohammed comes to their rescue, using his flame breath to incinerate the swarm outside. They explore the obelisk, finding large ancient letters: "Y.U.M.!" Mohammed recovers a tuxedo, which will provide a bonus to manipulate rolls. They rest until dark and return to the bridge.
The cross the bridge at night. In the light of the setting sun to the West, they can see a big rusting car ferry that is stuck in the river downstream. There are a lot of moving lights around it. It appears to be a center of activity.
On the far side they are confronted by more zone ghouls. The zone ghouls can't see who is approaching in the dark, so they yell out "Marco!" Shithead makes a "Know the Zone" roll and knows the ancient reply "Polo!" The zone ghouls ask "Aquaman, Green Lantern, Flash, is that you?" The PC's reply "Wonder woman!" This answer doesn't work. "Wonder Woman didn't go on the mission! This isn't them!" The zone ghouls realize they are strangers. There is a tense standoff. They learn that the zone ghouls are members of a group called the "Whozeers" Shithead confesses that they killed Aquaman, Green Lantern, and Flash, but claims self defense. The zone ghouls seem to be gathering forces to attack them, so the PC's flee back across the bridge and return to the Ark.
FH1136: The Ark.
FH1135: The Car Field. Overgrown ruins (fought zone ghouls)
FH1035: Big Four Bridge. Thick woods (evaded motorcycle riders)
FH0935: YUM!. Decayed ruins (fought zone ghouls; found artifact: tuxedo)
FH1036: Across the Bridge. Crumbling ruins (met Whozeers, did not explore)
FH0836: Ferry. Looks inhabited, only observed from a distance.
The Ark:Food Supply 1 Culture 0 Technology 10 Warfare 6
Experience:En: 3 Mohammed: 4, risked to save Shithead from zone wasps Shithead: 4 risked to save En from zone wasps.