Numenera at Friday Night RPGs


  • Dungeon Master

    If anyone's interested in trying out Numenera, I'll be running it at Friday Night RPGs at Heroes in this Friday. I'll have pre-gens, but in case anyone wants to build their own character, I'll try and be there early, with some spare character sheets, to help.

    Here's the basics though.
    You have three stat pools--Might, Speed, and Intellect. You'll decide how to divy out your points, and burn those points to do stuff in the game if you try something hard enough or get injured.

    You character can basically be summed up with a sentence, which is also pretty much most of character creation--you're a Blank (adjective) Blank (noun/class) who Blanks (does something unique).
    For example, you could be a Strong Glaive who Wears a Sheen of Ice, or a Swift Nano-sorcerer who Commands Mental Powers.

    Pick an adjective
    Pick a class--Glaive, Nano, or Jack. Basically science-fantasy warrior, wizard or rogue.
    Pick a focus

    And that's mostly it. I'll post a list of the descriptors and foci I've got rules for if someone wants to get some ideas or ask for more details for a character.


  • Dungeon Master

    Descriptors
    Charming
    Clever
    Graceful
    Intelligent
    Learned
    Mystical/Mechanical
    Rugged
    Stealthy
    Strong
    Strong-Willed
    Swift
    Tough

    Clumsy
    Craven
    Cruel
    Dishonorable
    Doomed
    Driven
    Empathetic
    Exiled
    Foolish
    Guarded
    Hardy
    Hideous
    Honorable
    Impulsive
    Inquisitive
    Mad
    Naïve
    Noble
    Perceptive
    Resilient
    Tongue-Tied
    Vengeful
    Wealthy


  • Dungeon Master

    Focus
    Bears a Halo of Fire
    Carries a Quiver
    Commands Mental Powers
    Controls Beasts
    Crafts Illusions
    Crafts Unique Objects
    Employs Magnetism
    Entertains
    Explores Dark Places
    Fights with Panache
    Focuses Mind Over Matter
    Fuses Flesh and Steel
    Howls at the Moon
    Hunts with Great Skill
    Leads
    Lives in the Wilderness
    Masters Defense
    Masters Weaponry
    Murders
    Rages
    Rides the Lightning
    Talks to Machines
    Wears a Sheen of Ice
    Wields Power with Precision
    Wields Two Weapons at Once
    Works Miracles
    Works the Back Alleys

    Battles Automatons
    Consorts with the Dead
    Constantly Evolves
    Defends the Weak
    Exists in Two Places at Once
    Explores Deep Waters
    Fights Dirty
    Focuses Two Personalities
    Fuses Mind and Machine
    Hunts Abhumans
    Hunts Mutants
    Masters Insects
    Metes Out Justice
    Moves Like a Cat
    Needs No Weapon
    Never Say Die
    Performs Feats of Strength
    Possesses a Shard of the Sun
    Sees Beyond
    Separates Mind from Body
    Siphons Power
    Stands Like a Bastion
    Throws with Deadly Accuracy
    Travels Through Time



  • I've always wanted to try Numenera!


  • Board Member

    It was a great game!


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