Test/example character creation


  • Dungeon Master

    @NerdBot roll 1d10



  • @Jackson has summoned me, and so I appear. If you wish for me to roll dice, type !roll XdY+Z or mention me in a new topic with roll XdY+Z after my name.


  • Dungeon Master

    !roll 1d10
    !roll 3d6
    !roll 3d6
    !roll 3d6
    !roll 3d6
    !roll 3d6
    !roll 3d6
    !roll 1d600+400



  • You rolled 1d10: 4

    Your rolls:
    1d10: 4 = 4
    Total: 4


    You rolled 3d6: 10

    Your rolls:
    3d6: 4 2 4 = 10
    Total: 10


    You rolled 3d6: 9

    Your rolls:
    3d6: 4 3 2 = 9
    Total: 9


    You rolled 3d6: 13

    Your rolls:
    3d6: 5 4 4 = 13
    Total: 13


    You rolled 3d6: 9

    Your rolls:
    3d6: 3 5 1 = 9
    Total: 9


    You rolled 3d6: 5

    Your rolls:
    3d6: 1 3 1 = 5
    Total: 5


    You rolled 3d6: 8

    Your rolls:
    3d6: 2 1 5 = 8
    Total: 8


    You rolled 1d600+400: 777

    Your rolls:
    1d600: 377 = 377
    Total: 777


  • Dungeon Master

    STR 10
    INT 9
    WIS 13
    DEX 9
    CON 5
    CHA 8

    I'm thinking of a smooth talking, but maybe a bit dumb, arms dealer. I'll add my free 14, since I didn't get one, to CHA, and switch my WIS and CON to reflect that concept, giving me:

    STR 10
    INT 9
    WIS 5
    DEX 9
    CON 13
    CHA 14


  • Dungeon Master

    I'll give him the con artist background, and then the criminal training package, since I see him as a bullshitter and CN to the core.

    Culture/Criminal, Culture/World, Persuade, Stealth

    Business, Combat/Primitive, Culture/Criminal, Gambling, Perception, Persuade, Security, Stealth

    I'll say he is originally from Persephone, the Capitol planet of the Confederation. This gives him:

    Business 0, Combat/Primitive 0, Culture/Criminal 1, Culture/Persephone 0, Persuade 1, Stealth 1, Gambling 0, Perception 0, Security 0


  • Dungeon Master

    He rolled 777, an auspicious number in some circles, but really pretty mediocre, for credits. I've added the Equipment list to the Character Creation file from the SWN revised that's in kickstarter right now. Its got more stuff, has ascending armor classes, and I think its more interesting, so we're using it. Here's his list:

    laser pistol
    boot knife
    2 type a power cells
    compad
    tl4 backpack
    atmofilter
    2 glowbugs
    low light binoculars
    10 days rations

    Totaling 730 credits, leaving him with 47 credits to do what he pleases with.


  • Dungeon Master

    And then, if I was a good player, I'd fill all that shit in the character sheet provided. It'd be fun to figure out more about these characters before Episode 0, so some idle online banter may come about. Be forewarned.

    I'll name him Reylas d'Flak.


  • Dungeon Master

    Oh yeah, hit points. He's an expert, so

    !roll 1d6



  • You rolled 1d6: 4

    Your rolls:
    1d6: 4 = 4
    Total: 4


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