I've been asked to expand on the Withered Goats battleplan for potential players, so here's what's going down:
Barbara is a half-orc warlock whose patron is some sort of weird tentacled Elder God with the ability to open metaphysical portals to anywhere; Barbara's semi-frequent use of this ability has left him with three arms, all of them weird and messed up, due to warlock pact corruption.
The plan is to open a magical door to the fortress and then kick it open, murdering the startled dogmen as we cut a bloody swathe to the gnome holding cells, plundering the citadel for magical riches, and invoking Glamorfrodorfilding again to open a door home/skedaddle before the city guard has a chance to muster enough forces to kill us all.
This is explicitly a high-risk, high-reward mission: there's probably a bunch of sweet magical loot locked away in what is maybe the most secure location in Moonthrone, but the possibility that things go sideways and we all die horribly is also
not gonna lie to you, it's pretty high.
Also that teleportation ability is uh
not 100% reliable, either; maybe we end up in the right place, maybe we end up in the Plane of Elemental Fire And Also Octopi, and we get fire-tentacled.
Only one way to find out!
SLUR YOUR ROLE 4/23, FRIENDS
MARTYR YOURSELF FOR GNOME LIBERATION